ABOUT
Nonverbal is the playground of Daniel Lutz, a swiss game designer currently based in Montreal. Working at Square Enix during the day and on independent projects at night.
CURRENTLY SHOWING

Folt

COMING SOON A game made entirely out of squares. Match 3 meets Bauhaus!

Colorbind

Join the dots by weaving colorful paper strips with your finger.

Float & Jitter

A reactive music game following the aesthetics and dynamics of videoclips.

Monospace

A puzzle game for the iPhone & iPod Touch, based on multi-dimensionality and spatial perception.

Identifier Expected

A sidescrolling 2d shooter. Up down left right space.
CONTACT
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