Nonverbal is the playground of Daniel Lutz, a swiss game designer currently based in Montreal. Working at Square Enix during the day and on independent projects at night.
A game made entirely out of squares. Match 3 meets Bauhaus!
Join the dots by weaving colorful paper strips with your finger.
A puzzle game for the iPhone & iPod Touch, based on multi-dimensionality and spatial perception.
A sidescrolling 2d shooter. Up down left right space. Needs flash.